SLIC-Reference : Variables : Players
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SLIC-Reference : Variables : Players

Entries:

- CTP1 - messages only
- CTP2 - can be triggered (events)
- CTP2 Apolyton Edition  
  - tested
- broken, obsolete - working

g.player player       the current player
player.armies int       number of armies the player owns
player.capital city       the player's capital city
player.cities int       number of cities the player owns
player.civ_name_plural str  
player.civ_name_singular str  
player.country_name str  
player.government int       the player's government type (index from GovernmentDB) Apolyton-thread
player.govttype str       the player's government in string form Apolyton-thread
Apolyton-thread
player.he str  
player.he_cap str  
player.him str  
player.him_cap str  
player.his str  
player.his_cap str  
player.largestcity city   the player's largest city
player.leader_name str  
player.leaderperonality str the player's personality in string form
player.militarystate str   the player's military state in string form, Only useful for string replacements
player.militaryunits int   number of military (attack greater than 0) the player owns
player.owner int       an integer version of the player Apolyton-thread
player.publicworkslevel int       the amount of public works stored
player.publicworkstax int       the player's public works tax setting
player.researching str   what advance the player is researching, in string form
player.sir str  
player.sir_cap str  
player.totalpollution int   total pollution produced by the player
player.totalpopulation int   total population of all cities owned by the player
player.units int   number of units the player owns

Latest update: 11.11.2022  ( - recently updated)
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