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note: A discussion on the recent column by William Westwater begun on our
forums. WW in response posted an example with numbers. We post it here,
along with Celestial Dawn's reply.
Let’s consider a concrete examples: City
1: Should I build a marketplace, marketplace with merchant, an
academy, or an academy with scientist if I want science? Marketplace
alone: TOTAL: for no continuing cost, gain 1 science,
1 gold savings
PROD: FOOD: TOTAL: for cost of 20 P and 5 F per turn, get 7.875
science, 7.875 gold savings per turn Academy: TOTAL: for a cost of 2 gold savings per turn, earn 1.75
science per turn
FOOD: SCIENCE: Summary: Marketplace and merchant Academy Academy and scientist For a big science
boost, you can spend 20 P, 5 F and get 8 gold savings and 8 science. Or you
can spend 20 P, 5 F and 2 gold savings and get 16.75 science. Is this worth
it? How badly do you want to increase you science? Also, if your costs
rise faster than your income, the new gold that you are earning gets shifted
automatically to cover these costs. This reduces the science contribution.
With academies and universities, your science contribution holds steady
regardless of fluctuations in your costs. Just a thought
CD's Reply
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THE VALUE OF SCHOOL-FOLLOW UP
By William Westwater
May 20, 1999
Civilization:
Rations 7.5 per
pop
Happiness: 75
Crime: 10%
Science contribution: 50%
Pop 5. Pop are currently on:
Forest 20 P, 5 F
Forest
20 P, 5 F
Shallow with Net 10 P 20 F, 5 G
Shallow with Net 10
P 20 F, 5 G
Shallow with Net 10 P 20 F, 5 G
Total: 70 P, 70
F, 15 G
Total after crime: 63.5 P, 63.5, F, 13.5 G
Food
Eaten: 22.5 F
GOLD:
+6.75 Gold for 50% bonus
-5 Gold for
maintenance
equals
1.75 Gold profit, which becomes about 1
science, 1 gold savings
Marketplace and merchant (taken from
Forest)
GOLD:
+9 Gold for merchant (after crime)
+11.25
Gold for 50% bonus
-5 Gold for maintenance
equals
15.75 Gold profit, which becomes 7.875 science, 7.875 gold savings
-20 P for losing Forest
-5 F for
losing Forest
GOLD:
-4 Gold for maintenance, which is -2 science, -2 gold savings
SCIENCE:
+ 2.5 science for ½ science per pop
+ 1.25 science for
50% science bonus
Academy with scientist (taken from Forest):
GOLD:
-4 Gold for maintenance, which is -2 science, -2 gold
savings
PRODUCTION:
-20 P for losing Forest
-5 F for losing Forest
+ 10 science
for scientist
+ 2.5 science for ½ science per pop
+ 6.25 science
for 50% bonus
TOTAL: for a cost of 20 P, 5 F, and 2 gold
savings per turn, get 16.75 science per turn
Marketplace
+1 science
+1 gold savings
+7.875 gold
savings
+7.875 science
-20 P
-5 F
+1.75 science
-2 gold savings
+16.75 science
-2 gold savings
-20 P
-5 F
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