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AE Modding Wiki : Database : ProductionCostPopModifier

building.txt

if the building has this then the productioncost is multiplied by the current city population.

The premise is that its harder to industrialize a very populuos city/civ then a new one (America vs China or India)

PENDING rev 649

Page last modified on October 10, 2006, at 11:09 PM
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