[an error occurred while processing this directive] Modification: Data File Definitions

\CTP2_DATA\DEFAULT\GAMEDATA\CitySize?.txt

This file defines the area of influence and growth settings based on city size. There are 6 files (CitySize0.txt - CitySize5.txt) needed by the game. One for each difficulty level.

Variables:
Population - Minimum population level for this size
SquaredRadius - Integer value of the squared radius of the area of influence for this city.
IntRadius - Integer value of the radius of the area of influence for this city. NOTE: IntRadius & SquaredRadius are used for quick calculation of the area of influence of a city. These numbers can cause strange effect when not configured correctly, change them with caution.
VisionRadius - Floating point value of the vision radius of this city
MaxWorkers - Maximum number of workers needed to collect all resources from this size influence ring
GrowthRate - Value used in the growth rate calculations
MinGrowthRate - Value used in the starvation calculations
MaxSurplusFood - Maximum amount of excess food to be used in growth calculations
BaseOvercrowding - Population level where overcrowding starts to take effect. Overcrowding causes growth rate to decrease. NOTE: Buildings will usually increase this number and should not be increased in increase size settings.
BaseMaxPop - Maximum population of the city. NOTE: Buildings will usually increase this number and should not be increased in increase size settings.

Example:
CITYSIZE_ZERO {
Population 0
SquaredRadius 0
IntRadius 0
MaxWorkers 0
GrowthRate 75
MinGrowthRate 2500
MaxSurplusFood 250
BaseOvercrowding 4
BaseMaxPop 18
VisionRadius 1.414
}



BACK TO Directory Structure PAGE

BACK TO MODIFICATION INDEX PAGE

[an error occurred while processing this directive]