\CTP2_DATA\DEFAULT\GAMEDATA\CitySize?.txt

This file defines the area of influence and growth settings based on city size. There are 6 files (CitySize0.txt - CitySize5.txt) needed by the game. One for each difficulty level.

Variables: | ||

Population | - | Minimum population level for this size |

SquaredRadius | - | Integer value of the squared radius of the area of influence for this city. |

IntRadius | - | Integer value of the radius of the area of influence for this city. NOTE: IntRadius & SquaredRadius are used for quick calculation of the area of influence of a city. These numbers can cause strange effect when not configured correctly, change them with caution. |

VisionRadius | - | Floating point value of the vision radius of this city |

MaxWorkers | - | Maximum number of workers needed to collect all resources from this size influence ring |

GrowthRate | - | Value used in the growth rate calculations |

MinGrowthRate | - | Value used in the starvation calculations |

MaxSurplusFood | - | Maximum amount of excess food to be used in growth calculations |

BaseOvercrowding | - | Population level where overcrowding starts to take effect. Overcrowding causes growth rate to decrease. NOTE: Buildings will usually increase this number and should not be increased in increase size settings. |

BaseMaxPop | - | Maximum population of the city. NOTE: Buildings will usually increase this number and should not be increased in increase size settings. |

Example: |

CITYSIZE_ZERO { |

Population 0 |

SquaredRadius 0 |

IntRadius 0 |

MaxWorkers 0 |

GrowthRate 75 |

MinGrowthRate 2500 |

MaxSurplusFood 250 |

BaseOvercrowding 4 |

BaseMaxPop 18 |

VisionRadius 1.414 |

} |

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