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AE Modding Wiki : Functions : UnitMovementLeftNew SLIC-function: UnitMovementLeft(unit) Returns remaining movement, same as terrain.txt. 100 = 1 move, 33 = a single road move etc. //---------------------------------------------------------------------------- // // Authored : Maq // // Name : Slic_UnitMovementLeft // // Description: Function to figure out how much movement is left for // a unit. // // Parameters : SlicArg 0: unit // // Globals : - // // Returns : SFN_ERROR : execution result // //---------------------------------------------------------------------------- SFN_ERROR Slic_UnitMovementLeft::Call(SlicArgList *args) { if(args->Count() != 1) return SFN_ERROR_NUM_ARGS; Unit unit; if(!args->GetUnit(0, unit)) { return SFN_ERROR_TYPE_BUILTIN; } m_result.m_int = unit.GetMovementPoints(); return SFN_ERROR_OK; } Page last modified on July 17, 2009, at 06:18 PM |
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