Entries:
- CTP1 |
- messages only |
- CTP2 |
- can be triggered (events) |
- CTP2 Apolyton Edition |
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- tested |
- broken, obsolete |
- working |
| AddHappyTimer
(city, int, int, int)
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Cause a timed amount of happiness or unhappiness
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| BioInfectCity
(city, int_player)
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City gets infected
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| CaptureCity
(city, int_player, int)
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Make a city change hands
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| CityRiot
(city)
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A city riots
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| ConvertCity
(city, int_player, int)
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City actually converted
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| CreatePark
(city, int_player)
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City becomes a park
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| InjoinCity
(city, int_player)
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City is injoined
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| NanoInfectCity
(city, int_player)
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City gets nanoinfected
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| NukeCity
(city, int_player)
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The actual event that nukes a city
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| PlagueCity
(city, int_player)
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City gets plagues
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| RemoveFranchise
(army, unit, city)
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Sue a franchise
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| UnconvertCity
(city)
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City is reformed
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Latest update: 11.11.2022 ( - recently updated)
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