SLIC-Reference : Liberate
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SLIC-Reference : : Liberate  

Type: void

Gives the city to good old barbs

Only works in messages, where the city is given from the context.

only in messages  


SFN_ERROR Slic_Liberate::Call(SlicArgList *args)
    if (args->Count() > 0)
        return SFN_ERROR_NUM_ARGS;

	Unit city = g_slicEngine->GetContext()->GetCity(0);

	if (!city.IsValid()) 
		return SFN_ERROR_OK;

	if(!city.GetData()->GetCityData()->CapturedThisTurn()) {
		if(g_network.IsClient()) {
		return SFN_ERROR_OK;

	if(g_network.IsClient()) {
		g_network.SendAction(new NetAction(NET_ACTION_FREE_SLAVES, city.m_id));

	//if(!args->GetInt(0, cause)) 
	//	return GEV_HD_Continue;

    return SFN_ERROR_OK;

Author: E

Information last updated by BureauBert on 27.06.2009

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