SLIC-Reference : Functions : Cities : Programming
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SLIC-Reference : Functions : Cities : Programming


- CTP1 - messages only
- CTP2 - can be triggered (events)
- CTP2 Apolyton Edition  
  - tested
- broken, obsolete - working

AddCity (builtinwithcity) void   Adds a city to the current context in which no reference to the city has yet been made.
AddCityByIndex (owner, index) void   Adds the player's nth city to the context
AddGoods (city) void   Add all the goods in the city's radius to the context
SetCity (index, city) void   Set city.index to city
SetCityByIndex (index, player, cityindex) void   Set cityindex to player's cityindexth city

Latest update: 11.11.2022  ( - recently updated)
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