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SLIC-Reference :
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Arguments: | player1, player2 | Type: | int |
Obsolete |
?, only seen it return 0 (Peter Triggs) |
broken, obsolete ...
SFN_ERROR Slic_IsHostile::Call(SlicArgList *args) { sint32 p1, p2; if (args->Count() != 2) return SFN_ERROR_NUM_ARGS; if(!args->GetPlayer(0, p1)) return SFN_ERROR_TYPE_ARGS; if(!args->GetPlayer(1, p2)) return SFN_ERROR_TYPE_ARGS; m_result.m_int = ((g_player[p1]->m_mask_hostile & (1 << p2)) != 0); return SFN_ERROR_OK; } |
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