| AddFeat
(player, feature)
|
void
|
|
Gives the player the specified feature
|
|
| AddGold
(player, amount)
|
void
|
|
Give amount gold to player. Negative amounts subtract gold
|
|
| AddPW
(int_player, int_amount)
|
void
|
|
Gives int_amount PW to int_player
|
|
| AttachRobot
(index)
|
void
|
|
Cause the given player to be taken over by an AI player
|
Apolyton-thread
|
| DetachRobot
(index)
|
void
|
|
Turn the AI off for the given player
|
Apolyton-thread
|
| DisableChooseResearch
|
void
|
|
Disables the choose research dialog when the advance being researched is acquired
|
|
| EnableChooseResearch
|
void
|
|
Reenables the choose research dialog
|
|
| GameOver
(player, reason)
|
int
|
|
End the game for the given player
|
|
| GrantAdvance
(player, advance[, reason])
|
void
|
|
Give the player the advance specified
|
|
| NetworkAccept
(player)
|
void
|
|
Not documented by Activision
|
|
| NetworkEject
(player)
|
void
|
|
Not documented by Activision
|
|
| RemoveAdvance
(player, advance)
|
void
|
|
Remove the advance from the player
|
|
| Research
|
void
|
|
Makes the player start researching an advance - only works in messages where the advance in question is given from the context
|
|
| SetGovernment
(index)
|
void
|
|
Set the recipient's government to the given type
|
|
| SetPW
(player, pw)
|
void
|
|
Set the player's public works to pw
|
|
| SetResearching
(player, what)
|
void
|
|
Set the player to research what
|
|
| SetScience
(player, level)
|
void
|
|
Set the player's science level to level
|
Apolyton-thread
|