SLIC-Reference : CivilizationIndex
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SLIC-Reference : : CivilizationIndex  

Arguments: civname Type: int

Return the database index for the named civilization.

Useful for comparing to a player's civilization, for example:
if(PlayerCivilization(g.player) == CivilizationIndex("AMERICANS"))

    // the current player is the americans

This is especially useful for creating victory conditions for specific civilizations in scenarios. See also PlayerCivilization and GameOver.


SFN_ERROR Slic_CivilizationIndex::Call(SlicArgList *args)
	m_result.m_int = -1;
	if(args->Count() != 1)

	char *civName;
	if(!args->GetString(0, civName))

	m_result.m_int = g_theCivilisationDB->FindRecordNameIndex(civName);
	if(m_result.m_int > -1){
		return SFN_ERROR_OK;


Information last updated by BureauBert on 23.11.2010

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