SLIC-Reference : GetGoldSurplusPercent
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SLIC-Reference : : GetGoldSurplusPercent  

Arguments: player Type: int

Returns player's current savings as a percentage of what he spends (so >100)

Source:

// INT GetGoldSurplusPercent(player);

// Returns player's current savings as a percentage of what he spends (so >100)
 
SFN_ERROR Slic_GetGoldSurplusPercent::Call(SlicArgList *args)
{
//Implemented by Peter Triggs
	if (args->Count() < 1)
		return SFN_ERROR_NUM_ARGS;

	sint32 player;
	sint32 argNum = 0;

	if(!args->GetPlayer(argNum++, player))
		return SFN_ERROR_TYPE_ARGS;

    m_result.m_int = Diplomat::GetDiplomat(player).GetGoldSurplusPercent();
	return SFN_ERROR_OK;
}

Author: Peter Triggs

Information last updated by BureauBert on 26.06.2009

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