SLIC-Reference : Functions : Strategies & Governments : Information
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SLIC-Reference : Functions : Strategies & Governments : Information


- CTP1 - messages only
- CTP2 - can be triggered (events)
- CTP2 Apolyton Edition  
  - tested
- broken, obsolete - working

GetAtRiskCitiesValue (player, foreigner) int   Returns a number that represents the percentage of player's total value that is threatened by foreigner
GetBioWeaponsCount (player) int   Returns the number of BioWeapons that player owns
GetMostAtRiskCity (player, foreigner, cityvar) int   Stores the player's most at risk city into cityvar
GetNanoWeaponsCount (player) int   Returns the number of NanoWeapons that player owns
GetNuclearLaunchTarget (player) int   Returns the player index of the civ we'd most like to nuke
GetNuclearWeaponsCount (player) int   Returns the number of NuclearWeapons that player owns
GetPersonalityType (player-int[, personalitytype_int]) int       Returns the personalityDB index of the player's leader
GetPiracyIncomeFrom (player, foreigner) int   Returns the amount of piracy income that player gets from foreigner
GetRelativeStrength (player1, player2) int   Returns player1's strength compared to player2 as displayed in the diplomacy manager

Latest update: 11.11.2022  ( - recently updated)
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