GetAtRiskCitiesValue
(player, foreigner)
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int
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Returns a number that represents the percentage of player's total value that is threatened by foreigner
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GetBioWeaponsCount
(player)
|
int
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Returns the number of BioWeapons that player owns
|
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GetMostAtRiskCity
(player, foreigner, cityvar)
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int
|
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Stores the player's most at risk city into cityvar
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GetNanoWeaponsCount
(player)
|
int
|
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Returns the number of NanoWeapons that player owns
|
|
GetNuclearLaunchTarget
(player)
|
int
|
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Returns the player index of the civ we'd most like to nuke
|
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GetNuclearWeaponsCount
(player)
|
int
|
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Returns the number of NuclearWeapons that player owns
|
|
GetPersonalityType
(player-int[, personalitytype_int])
|
int
|
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Returns the personalityDB index of the player's leader
|
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GetPiracyIncomeFrom
(player, foreigner)
|
int
|
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Returns the amount of piracy income that player gets from foreigner
|
|
GetRelativeStrength
(player1, player2)
|
int
|
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Returns player1's strength compared to player2 as displayed in the diplomacy manager
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