SLIC-Reference : Functions : System : Gameplay controls
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SLIC-Reference : Functions : System : Gameplay controls

Entries:

- CTP1 - messages only
- CTP2 - can be triggered (events)
- CTP2 Apolyton Edition  
  - tested
- broken, obsolete - working

CantEndTurn (onoff) void   When onoff is 1, set the game in a mode where you cannot end the turn. Calling with onoff to 0 sets things back to normal
DeactivateTutorial void   Turn off the tutorial
Deselect void   Cause the currently selected unit/city/resource to be deselected
DisableTrigger ('trigger_id') void       Disables the named trigger
EnableTrigger ('trigger_id') void       Enables the named trigger
EndTurn void   Ends this turn
GodMode (onoff) void   Turn God mode on (onoff = 1) or off (onoff = 0)
SetActionKey (index, string) void   Set the key for key..pressed to the first character in string. (Or to ctrl + second character if the first character is '^')

Latest update: 24.11.2010  ( - recently updated)
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