SLIC-Reference : Functions : System : Program & Network
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SLIC-Reference : Functions : System : Program & Network

Entries:

- CTP1 - messages only
- CTP2 - can be triggered (events)
- CTP2 Apolyton Edition  
  - tested
- broken, obsolete - working

BlankScreen (blank) void   If blank is non-zero, set the screen to blacked out, otherwise turn it back on
CatchUp void   Cause the graphics system to synchronize with the game's internal state (fast forward unit moves, for example)
ExitToDesktop void   Does what it says
ExitToShell void   Exits to the main screen
Export (filename) void   Exports a mapfile
Import (filename) void   Imports a mapfile
LoadGame (name) void   Load the named game
QuitToLobby void   Quit to the network lobby in a network game
SaveGame (name) void   Save a game with the given name

Latest update: 24.11.2010  ( - recently updated)
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