SLIC-Reference : Distance
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SLIC-Reference : : Distance  

Arguments: location1, location2 Type: int

Returns the distance between location1 and location2

Returns the distance from location1 to location2 (also see SquaredDistance for greater speed if you’re going to use this a lot). Could anyone explain to a mathematical idiot what the difference between Distance() and SquaredDistance() is and why SquaredDistance() is supposed to be faster?

tested   working  


SFN_ERROR Slic_Distance::Call(SlicArgList *args)
	if(args->Count() != 2)

	MapPoint p1, p2;
	if(!args->GetPos(0, p1))

	if(!args->GetPos(1, p2))

	m_result.m_int = static_cast
		(sqrt(static_cast(MapPoint::GetSquaredDistance(p1, p2))));
	return SFN_ERROR_OK;

Information last updated by BureauBert on 23.11.2010

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