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SLIC-Reference :
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Arguments: | city, building | Type: | void |
Creates a building of the specified type in the city. |
The advantage of using the CreateBuilding function rather than the event is that stored production will not be cleared. |
tested
working
//---------------------------------------------------------------------------- // // Authored : Maq // // Name : Slic_CreateBuilding // // Description: Function to create a building in a city. // // Parameters : SlicArg 0: city // SlicArg 1: buildingdb index // // Globals : - // // Returns : SFN_ERROR : execution result // //---------------------------------------------------------------------------- SFN_ERROR Slic_CreateBuilding::Call(SlicArgList *args) { if (args->Count() != 2) { return SFN_ERROR_NUM_ARGS; } Unit city; sint32 type; if(!args->GetCity(0, city)) { return SFN_ERROR_TYPE_BUILTIN; } if(!args->GetInt(1, type)) return SFN_ERROR_TYPE_ARGS; if(!g_theUnitPool->IsValid(city)) { return SFN_ERROR_OK; } if(type < 0 || type >= g_theBuildingDB->NumRecords()) return SFN_ERROR_OUT_OF_RANGE; city.CD()->AddImprovement(type); return SFN_ERROR_OK; } |
Author: Maq
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