BUILD_LIST_SEQUENCE_PRODUCTION {
BuildListElement { BuildingBuildList BUILDING_BUILD_LIST_PRODUCTION }
BuildListElement { GarrisonUnitBuildList }
BuildListElement { BuildingBuildList BUILDING_BUILD_LIST_GROWTH }
BuildListElement { WonderBuildList WONDER_BUILD_LIST_PRODUCTION }
BuildListElement { BuildingBuildList BUILDING_BUILD_LIST_SCIENCE }
BuildListElement { BuildingBuildList BUILDING_BUILD_LIST_HAPPINESS }
BuildListElement { WonderBuildList WONDER_BUILD_LIST_HAPPINESS }
BuildListElement { BuildingBuildList BUILDING_BUILD_LIST_DEFENSE }
BuildListElement { AllUnitBuildList }
BuildListElement { Freight }
// otherwise, just build anything
BuildListElement { BuildingBuildList BUILDING_BUILD_LIST_HAPPINESS }
BuildListElement { BuildingBuildList BUILDING_BUILD_LIST_GROWTH }
BuildListElement { BuildingBuildList BUILDING_BUILD_LIST_PRODUCTION }
BuildListElement { BuildingBuildList BUILDING_BUILD_LIST_GOLD }
BuildListElement { BuildingBuildList BUILDING_BUILD_LIST_OFFENSE }
BuildListElement { BuildingBuildList BUILDING_BUILD_LIST_DEFENSE }
BuildListElement { BuildingBuildList BUILDING_BUILD_LIST_SCIENCE }
BuildListElement { WonderBuildList WONDER_BUILD_LIST_HAPPINESS }
BuildListElement { WonderBuildList WONDER_BUILD_LIST_GROWTH}
BuildListElement { WonderBuildList WONDER_BUILD_LIST_PRODUCTION}
BuildListElement { WonderBuildList WONDER_BUILD_LIST_GOLD}
BuildListElement { WonderBuildList WONDER_BUILD_LIST_OFFENSE}
BuildListElement { WonderBuildList WONDER_BUILD_LIST_DEFENSE}
BuildListElement { WonderBuildList WONDER_BUILD_LIST_SCIENCE}
BuildListElement { Infrastructure }
} |