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DB-Reference :
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| Goods definitions |
| Food | int | Amount of Food this good generates when it is collected | ||
| GLHidden | str | Flag to cause this good to not be shown in the Great Library | ||
| Gold | int | Base amount of gold generated when trading this good | ||
| Icon | str | Icon ID to be used for this good | ||
| Probability | int | Percent chance that this good appears on a tile that has a good | ||
| Production | int | Amount of Production this good generates when it is collected | ||
| Sound | str | Sound to play when the good is selected |
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