| AirliftOrder
(army, location)
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Army airlifts
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| CantMoveYet
(army, int_direction, location)
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Added when an army tries to move but is out of move points
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| DescendOrder
(army)
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NOTE: No space in CTP2
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| FinishMove
(army, int_direction, location, int)
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The last stage of an army moving before the MoveUnits event
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| LaunchOrder
(army, location)
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Give a space launch order to this army
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| MoveArmy
(army, int_direction, int, int, location)
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Move an army one square
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Apolyton-thread
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| MoveOrder
(army, GEA_Path, location, int)
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Give a pathed move order to an army
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| MovePathOrder
(army, location)
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Give a move order to an army, creates a new path
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Apolyton-thread
Apolyton-thread
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| MoveToOrder
(army, int_direction)
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Give a single square move order to an army
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Apolyton-thread
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| MoveUnits
(army, location, location)
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An army always moves on this event, no more legality checks at this point
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| ParadropOrder
(army, location)
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Drop an army from a plane
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| Reentry
(army)
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Bring this army back to earth
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| Teleport
(army, location)
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Army teleports
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| UseSpaceLadderOrder
(army)
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Army climbs a space ladder
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