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SLIC-Reference :
|
Type: | void |
Causes the current message to not be displayed |
The code code following an Abort() is still executed however.
Example:
messagebox 'Msgbox' { Abort(); AddGold(g.player, 100); } //No message will appear when 'Msgbox' is called, and the player will receive 100 gold. |
tested
working
only in messages
SFN_ERROR Slic_Abort::Call(SlicArgList *args) { if(args->Count() > 0) return SFN_ERROR_NUM_ARGS; g_slicEngine->GetContext()->Abort(); return SFN_ERROR_OK; } |
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