SLIC-Reference : Functions : Units : Information
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SLIC-Reference : Functions : Units : Information

Entries:

- CTP1 - messages only
- CTP2 - can be triggered (events)
- CTP2 Apolyton Edition  
  - tested
- broken, obsolete - working

CargoCapacity (unit) int   Returns the number of additional units the unit can carry
CargoSize (unit) int   Returns the current number of units the unit is carrying
GetUnitByIndex (int-player, int-index, unitvar) int       Returns true if the indexed unit of the given player exists and stores it into unitvar
GetUnitFromCargo (unit_1, int, unit_2) int   Returns true if unit_1's int'th cargo unit exists and stores it into unit_2?
GetUnitFromCell (location, int-index, unitvar) int       Returns true if there is a unit given by index (from 0 up to number of units in the cell -1) at the given location and stores it into unitvar
GetUnitsAtLocation (location) int       Returns the number of units at the given location
IsActiveDefender (unit) int   True if the unit is capable of active defense
IsBombardingUnit (unit) int   True if the unit is capable of bombarding
IsCivilian (unit) int   True if the unit is civilian
IsCleric (unit) int   True if the unit is a cleric
IsCounterBombardingUnit (unit) int   True if the unit is capable of counter bombarding
IsDiplomat (unit) int   True if the unit is a diplomat
IsFlankingUnit (unit) int   True if the unit is a flanking unit
IsSecondRowUnit (unit) int     Obsolete
IsSlaver (unit) int   True if the unit is a slaver
IsSpaceUnit (unit) int   True if the unit is capable of moving in space
IsUnitSelected int   True if the player has a unit selected
IsVeteran (unit) int   Returns true if the unit has veteran status
IsWormholeProbe (unit) int     True if the unit is a wormhole probe
MaxCargoSize (unit) int   Returns the maximum number of units the unit can carry
UnitHasFlag (unit, [ID]flag) int     unimplemented - was supposed to return true if the given unit has the specified flag
UnitHasUserFlag (unit, flag) int     Returns true if the given unit has a "SET_USER_FLAG " in it's database record
UnitMovementLeft (unit) int       Returns the number of movement points left for the unit. 100 = 1 movement point left, 33 = 1 regular road movement left etc.
UnitType (unitname) int       Return the DB index of the named unit

Latest update: 11.11.2022  ( - recently updated)
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